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Treblebaps's News

Posted by Treblebaps - 19 hours ago


I've gotten 4 seconds of rough animation done... out of the 51 seconds that will be the entire animation.


Not much I know, but I honestly feel fairly proud of myself. I'm doing this while also teaching myself how to animate, which is why it took so long just for this. (Long breaks also attributing to this cause recently life has kinda been a mess.) I got the hang of a walking cycle, which was my biggest hurdle. As well as someone falling, which was really difficult and is still kinda meh but it's getting better.


I'm trying to stay positive, and use every resource I possibly can. I'm going to finish this and use this to learn, even if I have to run on shear unadulterated spite just to get some work done. This is gonna take awhile, but I hope it's worth it in the end.


Posted by Treblebaps - 3 weeks ago


Currently practicing animation smears. Find my stuff always looks really choppy or when I've tried to blur things doesn't really look right. It's a bit frustrating, feels like learning to draw all over again. But I really hope this pays off.


My biggest hurdle atm is figuring out where to smear. I feel like I'm either doing it too much or too little and I'm stuggling to find that inbetween. I've tried to keep it too when there's a bit space inbetween my previous frame, but that doesn't always seem to work.


Also trying to figure out what KIND of smear to use. I want to find what fits my style best and what's the most fun, but it's conflicting. It all feels hard and complicated, despite seeing people do it easily, but I guess that's just how all art is at first.


Posted by Treblebaps - 1 month ago


story boarding is hard


Posted by Treblebaps - 1 month ago


So, I’ve currently started working on an animation centered around 8, this bitch


I’ve wanted to dip my toes into animation for awhile now, and I wanted to start with a combat animation.

Mostly because I wanted to focus on animating the body as a whole, with a combination of fast and slow movements to really get the motions down.

I’ve practiced privately on and off for a few years, but I think I’m finally ready to try and make something I wanna post.


It’s going to be based around 8 casually walking through a gang fight between the Billiard Boys, and some rando gang led by a Rakshasa.

And oppose to just showing off her spells, she’ll be using a combination of weapons she owns.

Basically this flimsy wizard walking through a battlefield and wrecking shit anyway.


So yeah, no idea how good this will actually look, but I hope you guys will like it


Posted by Treblebaps - February 21st, 2021


Well I finally got everything in order, I'm now officially open for commissions!


This is real exciting for me, and I'm happy I've finally gotten to take this step. I hope this will also open up opportunities to work with other artists an all that as well.


Ye


Anyway here's my terrible burger website if ya'll wanna see my commissions stuff.


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Posted by Treblebaps - February 12th, 2021


It took awhile but I finally finished the Billiard boys designs!

This reimagining has been really fun to work on, I feel really positively about it. The next step I guess is figuring out what to do now, but I guess that will come in time.


Here's everything I've worked on all in one place, all the art, bios, explanations, etc.


https://imgur.com/gallery/SJg7sUz


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Posted by Treblebaps - December 14th, 2020


In between working on the billiard boys' design cutouts, I've been taking breaks to just sketch and fiddle with some random stuff. Think after I'm done with the designs I wanna do some practice animations, just feels like it'd be fun even if they would probably turn out kinda crappy.


Posted by Treblebaps - December 6th, 2020


Think i'm just going to be drawing for fun for awhile, wanna work on some stuff for our dnd game. Currently making translucent full body character images that i can turn into 2d minis. Also been enjoying doing dramatic shading in my art so i think I might make a few full pieces utilizing that. Idk, ramble ramble an all that


Posted by Treblebaps - October 29th, 2020


I really didn't want to come to this conclusion, but it's time to face it, I bit off more than I could chew when it came to Atrona. I overachieved, like I always do, and wanted to make something big and amazing for my first comic, but I'm just not capable.

The comic has become a huge source of stress for me, to the point where I find it hard to find any motivation to draw at all. I've struggled with these feelings for over two years, but trying to do a big project like a consistent comic only made me feel more jaded oppose to better.

I want to tell the story of Atrona Robota, but I'm cancelling it, at least for the time being. I will tell it eventually, but first I want to grow as an artist and figure my self out mentally.


I'm going to get back to just drawing whatever I want and have fun with it, maybe do a few small comics and animations for practice but nothing I have to commit fully to. One thing I've wanted to do for a long time is do a few comics with my dnd group, but have always backed off out of fear because all dnd has a bit of plagiarism in it, and I don't want to seem like an uncreative artist.

But I want to get over that because I love our characters and just wanna do stuff with them, even if it comes down to the stories being borderline fanfiction, I'll fully acknowledge that.


In all, this sloppy rant was basically to say I just want to go back to being a normal artist, instead of trying to bind myself to 1 project. Even if I don't have a following, I still feel guilt for stretching this out so long like i'll get back to it soon. I want to better myself and I want to be happy.


Posted by Treblebaps - September 25th, 2020


Still practicing and working on my artstyle cause I still don't like it


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